I was on vacation for most part of the last month, hence the lack on communication and updates. I also progressed relatively less on the development, but here's the
progress report nonetheless.
- Reworked on the UI. It's now more consistent, uniform and space efficient.
- Changed character artwork and styles. The art is now more sharp and slightly higher contrast.
- Finished all character art for episode 2. (Episode 2 completion rate is now 100%)
- Finished making all maps of episode 3. Writing is 50% complete. Planned deadline for episode 3 is end of march. (Excluding character art)
- Fixed some bugs and changed some design related stuff based on the feedback I got from the players who tried out the demo. Thanks guys!
Example of a character art redesign: